
Nick Serov
Gallery
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Ok, here is my HSC major work, I wanted to make a stop-motion and live-action, silent movie fusion. I'm not to proud of this one mainly because I tried and make it more complicated than it needed to be, with too much talking, huge info dumps and not a lot of action
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First animation in Maya, it's just a ball bouncing......riverting I know
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Animtion from the scene in Shaun of the Dead (personal fav) were Shaun tries to jump the fence, with a bit added at the end
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Game level my group and I made for our end of year assignment for a client. We decided on a horror game demo utilising the Oculus Rift, we made it into a haunted hotel because they are terrifing and added an evil doll, because our client hates dolls. I mainly worked on all the enviornment assets. Fun fact when you enter the bedroom you will notice a TV that is on, while it can't be seem my face is on the TV.
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An early stop-motion animtion I had made in high school, it was one of my very first stop-motion shorts using figures and clay, before hand I was using a prgram called stick pivot. The story is just a stormtrooper fighting Venom from Spider-man
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Pretty simple animtion on a guy trying to lift a safe and put it on the desk
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First assessment for 3D animation, were a little thing with one eye tries to launch himself from a canon for fun
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Another assessment but this time we had to make an object seem like it's part of the scenery. This was the first time using Nuke and the model is of a mech from the show "Megas XLR"
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Group assignment I help work on were a evil, cyborg clown activates. I worked on the modelling, the environment layout, animation, editing as well as the backplate which is my grandparents garage.
My group's short film, it hasn't been finished but I did pretty much all the animation as well as the editing, rendering and 3D modelling for some of the props littered around the environment